Data Clutter & Extreme Choice
Wednesday, May 18th, 2005Over the past 5 or 6 years, we’ve been pitching clients on using storytelling and improvisation to innovate, to improve internal communication, and to build more effective teams. But it hasn’t often been easy. Say "improvisation" to most business people, and they think you are some kind of flake, that you don’t understand the needs of their business.
Now, two of the season’s hottest business books — Seth Godin’s "All Marketers Are Liars: The Power of Telling Authentic Stories in Low Trust World" and Malcolm Gladwell’s "Blink: The Power of Thinking Without Thinking" — are focused directly on the benefits of story and improv.
Gladwell’s "Blink" discusses the value of the rational thinking that happens in the moment — he calls it rapid cognition — and makes a point not to use the word "intuition", which he feels is written off as emotional and antithetical to business. Instead, he points out that the complexity of business and life today — the sheer amount of data — frequently confuses deliberate, careful decision-making processes. In our information-saturated world, what wins is responsiveness to the market, flexibility, and speed. Improvisation is a best-practices lab for employing rapid cognition across departments, functions, and geographies. Perhaps "Blink" will help encourage the development of our practice.
Godin’s "All Marketers Are Liars" is about the value of Story — the difference between a marketing message that is full of facts and salesmanship, and marketing that engages. What’s cool about this book is that it emphasizes the Quality of Connection, as more valuable than a commoditized marketing "impression". Given the overwhelming complexity and choice of data and products (competition), Godin argues that consumers are demanding more authentic stories from marketers. Along the way, Godin chides companies that write mission or brand statements that have nothing to do with the way real people speak and live. Stories are how humans make meaning of events. For organizational development, for group creative process, for any kind of community.